feat/inspector #3

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agj merged 2 commits from feat/inspector into master 2026-10-12 09:21:35 +00:00
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The properties of an element are edited by an element_editor (graphedit-gui, moved from the standard plugin, where
element_properties_editor was its only user), which the inspector panel and the context menu of the canvas show:

- A card with the icon and the name of the element type, its short id (the full one in the tooltip), and one aligned
  form instead of a form per field. Long rows wrap, number boxes take the space they get (they were as wide as their
  largest value), so the inspector no longer scrolls sideways. The position is one row (x and y).
- Booleans are switches (toggle_switch) instead of small check boxes.
- Right-clicking a vertex or an edge shows its editor at the top of the context menu (above toggling breakpoints and
  the steps of the debugger), so it is edited where it is. Clicks in the editor do not close the menu.

The inspector panel shows the selected elements first, then the declarations and metadata of the focused model (it
listed every open model before); whether that part is expanded is kept when another model is focused.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011rPA3pJXqKf2QPa6xt2RhG
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011rPA3pJXqKf2QPa6xt2RhG
agj merged commit a394fcb81d into master 2026-10-12 09:21:35 +00:00
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gtz-agent/graphedit-qt!3
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